GrafikGrundlagenimmer in (x, y) y ^ (4,3) | / 2 | * | 0 +----------> 0 4 x
Farbencolor name= color( <definition> ); - <color-number> eg. 255
- <rot>, <grün>, <blau> , <alpha>
- #FFFFFF
color name= pixel[ <position> ]; nach "loadPixels();"
background( < definition> ); stroke( <definition> ); fill( <definition> ); noFill()
Elemente
point( x, y ) line( x, y, x 1, y 1 ) rectMode() ... - "CENTER"
- rectangle( x, y, width, height)
- "CORNERS" ... default
- rectangle( x, y, x1, y1 )
ellipseMode() ... - "CENTER" ... default
- ellipse( x, y, width, height)
| | FunktionenObjekteclass <Name> { - Instanz-Variablen-Definition
- Konstruktor
- Methoden
} variable= new <Name> ( <parameter> ); <Name>.<Methoden-Name>( <parameter> ) |
|